The new Rainbow Six (R6), an ambitious adaption of Siege that hopes to represent a turning point in mobile FPS, has been given an exclusive first look. Mobile gaming is exploding in popularity. As a result, seeing major publishers adopt some of their most popular titles to this format is no longer the exception, but the usual. Rainbow Six (R6) Mobile, Ubisoft’s new smartphone shooter, is the product of the massive popularity of Rainbow Six (R6): Siege, which is still fighting after seven years on the battlefield.
At first glance, the experiment may appear to be a little too dangerous. Rainbow Six (R6) isn’t your standard mobile adaptation because it isn’t a flick shooter that focuses mostly on player ability. It necessitates cooperation, collaboration, and planning. It’s a tactical shooter that’s supposed to be the… ehm, rainbow beneath which people searching for something a little more serious on these devices may find refuge.
Adapting a sophisticated game like Rainbow Six (R6): Siege It’s no easy work to port to such a different platform than PC and consoles, which is why we weren’t surprised to learn from Ubisoft’s creative director Justin Swan during the presentation that the project has been in production for several years and employs a dev team from various locations. Ubisoft Montreal is at the heart of the operation, but Quebec, Paris, Kyiv, Shanghai, and five other cities also contribute. Their mission: is to deconstruct and then reconstruct the Rainbow Six (R6) foundations: Then, without sacrificing the core, adapt them to touch controls and mobile playstyles.
We don’t know if they’ll be able to give “the ultimate Siege experience that you can play with anybody, at any time, anywhere,” but we can sense the roots of the game on which this is founded. The matches are team-based, with an attacking and defending squad, and the playable Operators are all from the Rainbow universe, with their weapons and special skills, but changed to fit the new format.
The objective of the Rainbow Six (R6) mobile game is simple: the defensive squad must safeguard a bomb at all costs. It can strengthen the region by reinforcing walls or windows and protect it by preparing traps for unsuspecting competitors. The assaulting players, on the other hand, may begin exploring the battlefield with remote-controlled drones to determine the best strategy for dismantling the enemy’s bomb and, of course, deactivating it before the time limit expires.
Other details such as round duration and weapon types are unknown at this time, but based on the brief gameplay presentations, shotguns, assault rifles, and submachine guns are available, as well as rappelling to break through windows and even gadgets like the deployable shield (Rhino Armour Pack) for defensive Operator Rook. The presence of this Rainbow Six (R6): Siege character, as well as Hibana, an offensive character who uses her X-Kairos weapon to dismantle reinforced walls with explosives, leads us to believe that there may be a predefined Operators, though it’s still too early to say.
What we do know is that Rainbow Six(R6) Mobile takes inspiration from its older brother not only in terms of personalities but also in terms of maps, which will be available from launch to make veterans feel at ease. Yes, the environments will be destructible, a feature that Rainbow Six(R6): Siege is known for. As a result, destroyed and bullet-pierced walls will be one of the variables players must consider during matches, even though the extent of that destruction is still unknown.
It’s hard to imagine a tactical shooter that can be played on a smartphone. The touch-screen device’s architecture makes controls less tangible and accurate, but developers are confident in the work done to hide the device’s PC and console roots. Touch controls, for example, now allow for Tactical Focus, which activates when using iron sights and mutes the environment, slows time, and auto-aims at any enemy in sight. These mobile features are in addition to the usual changes to mobility, map size, and so on.