I’m on Observation Duty 3: Beware Of Ghosts
November 13th, 2020
Truly unique and awesome indie horror game.
Experience goosebumps and scares.
Difficulty ranges from some very obvious changes in the room to very small and subtle changes that can be just pixels big.
Many different events can happen, making replay-ability value high.
I’m on Observation Duty 3 is a psychological horror game that will have you on the edge of your seat. In a haunted house, your goal is to hunt for oddities. Take a snapshot and file a report if you notice anything unusual (furniture moving, extra things, intruders). Both VR (Windows only) and non-VR (Windows, Mac, Linux) versions are available. Surveillance cameras are no longer necessary! The third installment in the cult-classic I’m on Observation Duty -series transports you to the spooky mansion! Will you be able to make it through the night?
We’ll just come out and say it: I’m on Observation Duty 3, which isn’t quite as good as the first or second. The switch from third-person to first-person perspective, rather than the camera view, took away a lot of what made the earlier two games so good. It just doesn’t have the same vibe as the first two, which is a tremendous disappointment given how wonderful the first two were.
When it comes to the third game in a series, many franchises, including video games, have problems. As is traditional, the black sheep is the loser. Unfortunately, this is exactly what our I’m on Observation Duty 3 entails. The reason this entry is so polarizing is that not only is everything in color but there is also actual movement from room to room. A modest Nokia flip phone is your only way of documenting and defending yourself against the oddities aiming to shut down your profitable career as a moonlighting shadow real estate dealer. When you could really use a priest, across, and a 45 ACP M1911 to kill the bodies and souls of ghosts and other nasties who want you dead in this Observation Duty 3 game.
Despite its problems, we think Observation Duty 3 game is creepier than the previous two. You must now spend the majority of the game squandering time running from room to room, attempting to locate the alterations that have occurred. The scariest scares from the first two are gone, like when you move your camera to a previously vacant room and there’s a gigantic man standing directly in front of the camera making you pee your pants. There are strange creatures in strange places now, and there is more impatience than dread. The first two games gave you the impression that you were safe because you were far away from the houses and only saw the world through NSA-approved webcams. This places you squarely in the line of fire boots on the ground style, which means you can and will die not just from too many anomalies ignited, but also from ghosts and Timothy’s walking corpse, who still seeks vengeance. Even more difficult because stuff in one room may change while you’re traveling across the map. It’s almost unjust, but if you keep your wits about you and your phone on you at all times, you can and will succeed in the Observation Duty 3 game.
You now use your phone to report problems without having to categorize them in the Observation Duty 3 game. Simply take a photo of the area where you believe the problem exists, and the game will handle the rest. Another point against it is that organizing and providing reports based on what was seen in previous games was also a draw. You had to not only force yourself to stare at frightening things, but you also had to figure out what category they belonged to, which added to the pressure.
If you’ve played the prior two games, we’re split on whether or not you should play the Observation Duty 3 game. With the cameras, it lost a lot of what made it so enjoyable. We’d never played another game on Steam with that configuration before, and it worked flawlessly. When it comes to adding further sequels to the series, we strongly advise the developers to return to the formula of the first two.
Maybe in the next game, in addition to the standard cam-to-cam gameplay whenever you sit down, the developers could add the option to stand up and sit down welcome to the game 2 style, and report anomalies with your phone. We believe that interactions with anomalies appearing on camera and in the room with you could be quite creepy.