
I’m on Observation Duty 2018: Survive The Entire Night.
December 14th, 2018
Notovia
Truly unique and awesome indie horror game.
Experience goosebumps and scares.
Difficulty ranges from some very obvious changes in the room to very small and subtle changes that can be just pixels big.
Many different events can happen, making replay-ability value high.
Notovia’s I’m on Observation Duty (IOD) is the first in a trilogy of ghost-activity-related locating and reporting games. With gameplay evocative of Five Nights at Freddy’s—which, admittedly, we haven’t played, but come on, everyone knows those deranged mascots. That’s because we tend to avoid modes like “no ending,” “hardcore repetition,” and “survival.”
Having said that, we were astounded by how much fun we had and how frightening and “real” things became. It’s a little unfortunate that we almost missed out due to our preconceived notions about FNAF… We believe that as simple and brief as I’m on Observation Duty was, it injected new life into this sub-genre! We’re delighted to say that this was our first taste of discovered footage horror.
You’re tasked with spotting, logging, and then correcting anything that seems out of place as part of an organization that documents the supernatural in the I’m on Observation Duty game. On paper, the job description couldn’t be any more straightforward. But keep a close eye on things and you might just see… wait for it… your sanity crumble!!!
We don’t have an employee manual, but we’re confident you’ll pull it off! Simply turn on your dependable and basic PC. Pay attention to every last detail. It might be a recently moved item, completely new addition or disappearance, a camera fault, light and shadow tricks, intruders, or anything else!! We were more than eager to complete the I’m on Observation Duty game, and the horror content had to be earned.
Simply determine the location, select the type of disruption you claimed to have occurred from a drop-down menu, and if you’re correct, you’ll see a distorted “no signal” similar to the image! The default difficulty (if you desire labels) is the old home, while the advanced bonus level is the new house. Between you and me, that’s padding!! Because we’re so giving, you’ll earn a few additional tips that your human boss was too stingy to give you.
The plain-looking interface, which screams “low wage employment,” was one of our favorites in the I’m on Observation Duty. There’s a sense of firsthand experience, as when you’re flipping through cameras like a security officer and scoffing at how relaxed you are. But be prepared for some bizarre, unexplainable occurrences nonsense! Sometimes the changes happen right when you notice them, and sometimes they’re more subtle.
The iconic 5 rooms to study, exactly perfect, are wonderfully gorgeous and memorable in the I’m on Observation Duty! You’d think that staring and squinting at the grainy black-and-white low-budget screen would improve our gaming play, but nope, just our eyes strained! We vaguely recall thinking something wasn’t quite right, but it turned out to be just us and our voices. The music is ridiculous, but we were grateful for it since it helped to break up the tension with each terrifying, ominous minute countdown.
Is there a storyline to this? We have no idea where the guy’s paychecks come from. But this is one of those times when you have to make concessions!! It’s no surprise that it drew inspiration from Paranormal Activity, which we didn’t watch—in fact, we couldn’t bear the first one, even though it was hailed as a masterpiece. But I’m on Observation Duty, and we’re sure we’d have done that rotting franchise proud!
There were also a lot of Poltergeist (remember that?!?) and Ghostbusters in there. It does not, however, grow into full-fledged apocalyptic set pieces. In each playthrough, no disturbances occurred in the same way twice, at least not for us. It’s simply so creepy, and certain things are better left unsaid.
We all recall going through a ghost-hunting phase in our lives. And the fact that I’m on Observation Duty has reignited it, but we’re afraid of what we’ll uncover if we do have a stakeout. Things are undoubtedly continuously moving around you without your knowledge, which should keep you awake at night!
Especially when you’ve made up your own story about what’s going on. The “demons” are steadily approaching you. What makes them think you’re gazing at them? What happens to the employee if all of these abnormalities become too much for the cameras to handle…? Is it true that there is a curse at work? Eat to your heart’s content! Skeptics of the supernatural would be in for a treat as well. It could all be a joke, after all. But what about all those videos that are available on the internet? Are they all medicated as well…?
We believe that the game would have been more accessible if there had been a tutorial, practice session, or even more guidelines. Unless you’re a natural, you’d most certainly perish inside the first minute! Are you there??? We tried to “cheat” our way out because there weren’t many tutorials or walkthroughs online (or we were too lazy to look), so we took reference photos with our old Redmi phone to compare them. But who’s to say there won’t be any hiccups once the clock starts ticking?
When you consider that the game has no clear classifications, the problem becomes like peering into an abyss, because some disturbances, such as a presence, might be classified as a “ghost,” “intruder,” or “additional object.” You don’t have an option but to try them all, wasting valuable time!! We watched the developer respond to critics with only hints and blame-shifting (mad respect). However, we believe that this is not the case. That’s why we’re deducting one point off that perfect ten from the I’m on Observation Duty game.
We’re not sure if it was that that from the start, or if it had anything to do with the “secret” that the people on I’m on Observation Duty talked about… However, there is a periodic flickering light phenomenon in the living room. What about a memory feature where the drop-down menu remembers the previous choice we chose? In the settings, toggle on/off.
The content of I’m on Observation Duty may be sparse, yet it conceals numerous hours of fun and surprises with each new session. The horrors are waiting for you, glaring you down. You simply haven’t noticed them yet. The live broadcast and computer screen interface make you feel as though you’re there in person. You’re clueless, in over your head, and a natural skeptic. However, the longer you’re attracted to the initially uninteresting footage, the more you begin to criticize everything on it. It has the potential to drive you insane! It’s a test of memory, luck, and how long you can last before imploding!!
Its steep learning curve held it back, and we would have liked some pre-game practice sessions to ease players in. But no, I’m on Observation Duty, which only keeps those whose hornet nests haven’t been disturbed by the time they’ve “grasped” the flow and still have a flimsy foundation. We may have lost interest in I’m on Observation Duty for the time being due to the lack of a plot to give it that extra oomph, but it’s something we’ll revisit to pass the time. It warmed us up to the rest of the franchise for ₹ 85.
To be honest, there is only one drawback to the I’m on Observation Duty game that we can think of. There will be some events on the cameras that will lock you into a room staring at something and put you on a severe time limit to file the anomaly and knock it out before your game finishes with a game over. The problem is that most of them aren’t intuitive, and they’ll almost certainly terminate your game the first or even second time you come across them because many of them are categorized in bizarre ways. In our scenario, we only had 30 minutes to complete the new stage when we encountered what appeared to be a ghost/distortion in the restroom. We filed it incorrectly and lost time. We didn’t know what it was supposed to be because we didn’t know what it was supposed to be. And that makes us feel awful, even unjust.