Monster Hunter Rise is only three months remain until PC gamers can get their hands on one of the year’s best Nintendo Switch releases. Monster Hunter Rise is about to be stampeded onto the platform, and it’ll come with all the bells and whistles you’d expect from an improved PC port. This version offers an uncapped frame rate, high-resolution textures, and compatibility for ultrawide (21:9) monitors in addition to 4K capabilities. We were able to try out a short demo ahead of its Steam release to see if it was a significant upgrade.
When it comes to the demo’s content, We won’t spend too much time talking about it because it’s the same as what We saw on the Nintendo Switch. There are three primary hunts to choose from, each with varying levels of difficulty, as well as lessons on wyvern riding and the game’s fundamental controls. The struggle against the game’s poster boy Magnamalo feels the most intense and is the greatest challenge of the three hunts. Of course, this fight occurs late in the game, and your weapons and armor haven’t been upgraded to the recommended level in the demo build.
Obviously, the biggest draw for many people (apart from the fact that it’s on a new platform) is the ability to increase visual fidelity by a few notches. Although the differences may not be immediately apparent, when comparing the two versions side by side, We noticed some significant improvements in lighting, textures, and shadows. The individual hairs on monsters and the pools of water on the ground were two elements that represented these transformations. The fur coats of these formidable monsters glistened more clearly in the light and displayed little ripples when hit by falling rain, and bodies of water glistened more clearly in the light and showcased tiny ripples when hit by falling rain.
Another huge plus is the uncapped frame rate; We were able to play Rise at 120fps without seeing any perceptible stuttering. This is something that was very welcomed, as you often have to respond quickly to the unpredictable attacks of monsters. Originally, the frame rate on the Nintendo Switch was claimed to aim for 30 frames per second, although it could possibly drop below that during more intense times. When comparing the two versions, We thought the greater sense of fluidity to be the most noticeable difference.
Monster Hunter Rise includes all of the fantastic action that Monster Hunter World fans have come to expect, as well as a slew of new features that make the game feel shockingly fresh and engaging. Rise is shaping up to be an excellent addition to any Steam gamer’s catalog, with the visual enhancements coming to the Steam version, as well as all of the post-launch support included in the package to give the game longevity. Monster Hunter Rise will be released for PC on January 12, 2022.