The release of Halo Infinite, the climax of the Master Chief’s voyage of self-discovery as well as his goal to rescue Cortana from herself, will send Microsoft fans into the new year with a bang. Several new weaponry has been shown off in recent Infinite test flights, but if you’re here, you’re searching for a more detailed description of the critical details around the game’s release. Here’s everything you need to know about Halo Infinite to get ready for your December space opera.
343 Industries has built on Bungie’s structure and ambition since the Combat Evolved remake. We owe some of the best FPS games ever produced to the original developers, but 343 took the storyline and gameplay mechanics and made them their own by focusing on what makes/continues to make Halo so great: its characters and inventive multiplayer. Master Chief is more powerful than ever, as is his tragic connection with Cortana. Large-scale modes, like Halo 5’s Warzone, have opened up exciting new ways to enjoy the space opera’s furious action with friends.
The Story So Far
John-117 is discovered adrift (and asleep) in the cold vastness of space in the concluding chapter of the Reclaimer Saga. As he investigates another Halo Array, Chief will face off against a new adversary known as The Banished. Chief must prevent his opponents’ objectives (presumably by destroying the halo ring), escape the ring, and free Cortana from her own “rampancy” if humanity is to survive.
In a candid interview with Time, Halo franchise development director Frank O’Connor stated that Infinite will focus more on our favorite green-armored soldier and his bombastic escapades, as opposed to the previous numbered entry: “Without giving too much away, at the end of Halo 5, as you well know, the universe has changed so fundamentally that we have no choice but to tell what I would call a much more human story in the next game.” Will it be a group effort? I believe we have had a lot of internal success with cooperative play in Halo 5, so it’s something we’re very involved in and won’t just forsake.”
Four halo rings have been spotted and/or visited by us (otherwise known as installations). Installation 07, often known as Zeta Halo, is the main setting in Halo Infinite. The oldest ring, Zeta, exists on the outskirts of popular awareness. Given a result, it’s the ideal site for Chief’s next adventure, as there’s little to no information about the location within the Halo gaming universe; nevertheless, historical lore may be found in the novel adaptations. Zeta has a variety of biomes, ranging from lush woods to desert oases, according to last year’s gameplay reveal and Infinite’s first teaser trailer.
The Heroes & Villains
Chief is joined this time by the “Echo-216 Pilot.” Throughout the game, his true identity will most likely be revealed. Still, if the “Discover Hope” cinematic is any indicator, the Pilot has his own personal challenges. After the UNSC is defeated by the Banished, the Pilot is lightyears away from his family and isolated, and all he wants to do is get away from Zeta Halo. Unfortunately, he collided with the universe’s most Spartan-laser-focused supersoldier.
We’ll be fighting The Banished, led by Escharum, Atriox’s tutor from Halo Wars 2. Escharum and his warriors annihilated the UNSC forces on Zeta Halo by themselves, establishing the ring as a base of operations. “Set a fire in your heart, Spartan!” says Escharum, a well-spoken, charming savage who challenges the Master Chief to a violent fight. Show off your fangs! Fight valiantly! “Dignify your death.” The Banished have partnered with an entity known as “The Harbinger,” implying that we’re on the verge of another apocalypse scenario.
In addition, 343 confirmed that Cortana would be back. It’s unclear what she’s planning with her nefarious army of Guardians, and whether or not Spartan Locke/Fireteam Osiris or Blue Team will play a role in the story. If you’re hoping for a surprise appearance from The Arbiter, don’t hold your breath; only time will tell.
The Single-Player Loop
The Halo universe’s most enormous world is Zeta Halo. Infinite has huge hubs with their ecosystems, unlike previous games, which featured linear roads that rarely led to larger, but enclosed, arenas. This isn’t an open-world game, to be sure. We will, however, be able to revisit previously visited sectors in order to solve puzzles or complete side tasks.
You’ll sprint or drive over the area, eliminating Banished platoons and storming fortified points of importance such as AA gun sites. The world, according to 343, will be filled with dynamic interactions, a night-day cycle, and weather influences that alter the Banished’s behavior. The Master Chief’s growth may be related to his gear, according to an upgrade tab in the 8-minute gameplay teaser. John Mulkey, the world design lead, expressed his enthusiasm for Halo’s campaign gameplay:
“I adore the agency we’re building, which is built on the notion of delivering on Halo: CE’s promise. Enemy strongholds can be approached from any angle, and there are a plethora of ways to handle the difficulties at hand. Do I charge through the front gate with a Warthog full of Marines and completely destroy the place? Do I scout the perimeter in the hopes of finding a subterranean entrance that will allow me to get access through one of the inner structures? “Do I Grappleshot to a sniper tower, kill the occupant, and then start picking off adversaries from my elevated vantage point?”
Unfortunately, cooperative play will not be accessible at launch, so you’ll have to wait to play through Infinite’s tale with your pals. Despite this, 343 has confirmed that the local split-screen is back.
The Multiplayer Loop
Isn’t it incredible? The multiplayer in Halo Infinite is available for free. Competitive Spartans will rejoice to learn that the Battle Pass has no expiration date, removing any pressure to rank up for special goodies from season to season. Season one is titled “Heroes of Reach,” and it will feature a slew of previously unseen events and personalization possibilities reminiscent of Reach’s extensive cosmetics library. The area will still be littered with grenades and exotic weapons like Grav Hammers, allowing for fun power clashes throughout each match. Furthermore, the combat flow is faster and smoother than it has ever been.
Although details on Infinite’s multiplayer modes are scant, we do know that popular game types such as Slayer, Capture the Flag, Oddball, and Big Team Battle will return. Academy Training is available for newcomers to the game (or those that prefer decimating bots). For those who want to reach the leaderboards, a competitive mode is also in the works; watch this competitive setting reveal video for more information.
And what about Forge? Apart from the fact that it won’t be accessible at launch, we don’t know much about the popular map-building game mode. Recent leaks, on the other hand, allude to a massive script editor.
The New Gear
Admittedly, the gameplay reveal drew a lot of fire for its poor aesthetics, but it did show off a lot of new equipment that affects Chief’s fighting efficiency. Many new weapons have been added to the loot pool in Infinite. The following are only a few of the new weapons:
Skewer – a lethal weapon that shoots near-fatal spikes.
Ravager – a crimson-beamed plasma burst weapon.
Pulse Carbine: an assault gun with overheating tracking lasers (looks like the Covenant Carbine).
Mangler – a hand cannon that has been banished (looks like the Mauler).
Bulldog: a grip-equipped pump-action shotgun that replaces the M90 shotgun from prior games.
Heatwave – a semi-automatic weapon with a harsh light that can fire in both horizontal and vertical dispersion.
The UNSC Commando is a precision rifle with a high DPS per shot that may be used at medium to long ranges.
New vehicles, such as the Razorback, a Warthog version with equipment storage, and new tools, like the grappling hook, drop wall, and pulse scan, allow you to maneuver, utilize, and scan the environment(s) in more subtle ways. The introduction of gear that can match the fast tempo of battle comes with a more fluid combat system. We’re covered with 343’s help.