
Family Mysteries: Poisonous Promises: Review
March 26th, 2020
Artifex Mundi
A dazzling crime story bursting with action and unexpected twists!
Unlock juxtaposition of 34 engaging minigames including match 3!
Find alternative options allowing you to choose optional paths!
Explore 38 beautiful Miami-inspired locations!
Discover what happened on the yacht in the Bonus Adventure!
An entertaining glimpse into the world of debauched aristocrats, alluring women, and corrupt cops, where power is king. This is an exciting start to the brand new HOPA series, which follows in the footsteps of the best police dramas.
This exhilarating, oozing with coolness HOPA game titled “Poisonous Promises” by Brave Giant and Artifex Mundi serves as the stirring trilogy-opener for the “Family Mysteries” series police drama, which was released on March 26th, 2020, in the manner of the 80’s cop shows.

Welcome to the enchanted city of palm trees, yachts, and relaxing lifestyles. The finest high rollers park their sleek Lambos for free with a handicap tag at this location.
The glossy yet lethal city has an ever-present danger, glitzy surroundings, and a particular rhythm, inspiring a fantastical yearning for TV shows like Miami Vice, Beverly Hills Cop, and CSI.
Put yourself in the shoes of a sleuthing detective and assist Duke in solving the enigmatic murder case.

Disappointing game with a decent storyline, good graphics, and puzzles that weren’t too difficult or easy. Artifex Mundi has never been this bad in terms of game length and story, and they failed miserably on this one. In most of the hidden-object situations, the writing is nearly impossible to read. The voiceovers are amusing and entertaining. It’s also nearly impossible to see the items you’re supposed to find in HO games. There was also an issue while we were playing the evidence folder game; the game does not allow us to put in the circle when it’s the correct folder; if it’s not exactly right, the evidence won’t go in, which drives us insane. We were unable to progress in the game because we couldn’t even skip the task or level, which was very disappointing, but we managed to pull it off. Custom settings, a rapid trip map, morphing objects, collectibles, and a short bonus chapter are all included. We had to skip a lot of the minigames since they were unresponsive. The bonus chapter was tedious, and we were relieved when the game was finished. For a hidden-object adventure game, this is a steep price to pay. Hopefully, the developers will improve their game in the future, otherwise, they will lose their audience.
