In Roads of Rome: New Generation III, Rome is flourishing and their trade relations with the Gallic are going smoothly. That is until one Gallic leader decides to revolt and gather an army to march on Rome, are you ready for a battle?
Qumaron (formerly Realore) is well-known for its brilliant Time Management series – from Northern Tale to Roman Adventures. However, the original Roads of Rome was the game that started it all. In this new sequel, the story of the Ancient Rome era continues with intriguing development and fascinating characters. This is one of those rare Time Management games in which the story is well-developed and interesting to follow. While some might prefer to skip the pre-level banter, they are a nice addition and add some personality to the game.
Roads of Rome: New Generation III starts off quite simple, as most of the mechanics are borrowed from the previous games in the series. But considering how large the map for each level is, the challenge level picks up fast. By the end of Level 5, you will find it rather difficult to score an Expert score on the level, unless you think strategically and plan ahead.
The game does not stand out much in a crowd of Time Management games as the gameplay remains standard throughout. One unique feature is the caches that are prevalent in all the levels. These are a form of morphing collectibles that are fun and mostly challenging to find. The Collector’s Edition also includes a cache map to help you collect all the available caches. Even if it plays a little too safe with its gameplay, Roads of Rome: New Generation III looks and sounds amazing. With epic scene designs and flawless animations, the game always brings something new visually in all its 40 levels.
Roads of Rome: New Generation III only comes with 40 levels. Luckily, that does not make it a short game. One level takes a fairly long time to complete and you can always replay to collect all the caches that you missed the first go-round. The Collector’s Edition adds six new levels, in addition to wallpapers, soundtracks, and the previously mentioned cache maps.