
Rite of Passage: Bloodlines Collector's Edition
November 10, 2019
Mad Head Games
Widescreen Support
Interactive Jump-Map
Voice Overs
4 Difficulties + Custom Mode
Seashell
Exclusive Bonus Chapter
Integrated Strategy Guide
Wallpapers & Concept Art
Soundtracks & Jigsaw
Achievements & Collectibles
Characters & Morphing Objects
Replayable HOs and Ultimate HOs
For the past 40 years, the Livingstone family has been under the attack of a mythical force, that takes the shape of a monstrous octopus. The family members are getting murdered one by one on their private island and when the latest heir just fell victim, they finally reached out to you for help. Explore the cursed history of the Livingstones in Rite of Passage: Bloodlines – a new Hidden Object sequel from the one and only, Mad Head Games.
The Rite of Passage series used to stand proudly among the very best of the HOPA genre. While the more recent installments could not capture the magic of the first few games, they remained very entertaining. However, this new sequel fails at even being the least bit entertaining and will likely go down as one of the studio’s worst efforts. The main problem with Rite of Passage: Bloodlines has to do with its half-baked storyline. Although the game has an engrossing premise and the high-level concept of a family-targeted murder mystery is enticing, the details are all over the place. The game is saturated with illogical story developments and flawed logic that will either frustrate or bore the player.
Rite of Passage: Bloodlines’ gameplay is definitely better than its storyline, although that is not a high bar. The core game mechanics are well-engineered and fall in line with expectations. The hidden object scenes and puzzles are fairly standard and sway towards the easy side of the challenge spectrum. These aspects of the gameplay are all well and good, but things take a nosedive when it comes to the game’s gadget. The gadget, in this case, a magical seashell, takes a random object and spits out evidence upon completion of a jigsaw puzzle. Not only that this messes up the story development even further, but as a gadget, this feels totally lazy and out of place.
We usually can rely on Mad Head Games to deliver spectacular visuals, but Rite of Passage: Bloodlines is not 100% on-point in that department either. On one hand, most of the visual elements from the artwork to the animations are stunning as per the studio’s standards. On the other hand, many of the cutscenes are unexpectedly rough and stick out like a sore thumb. Thankfully, the audio elements are all extremely solid and somewhat make up for the game’s production.
I completed Rite of Passage: Bloodlines in three and a half hours and the bonus chapter in 40 minutes. The Collector’s Edition includes a strategy guide, wallpapers, concept art, soundtracks, characters, replayable hidden object scenes, ultimate hidden object scene, a jigsaw puzzle, achievements, collectibles, and morphing objects.
Given the high benchmarks of the franchise and the developer, Rite of Passage: Bloodlines is a total disappointment.
In this series:
- Rite of Passage: The Perfect Show
- Rite of Passage: Child of the Forest
- Rite of Passage: Hide and Seek
- Rite of Passage: The Lost Tides
- Rite of Passage: Heart of the Storm
- Rite of Passage: Deck of Fates
- Rite of Passage: The Sword and the Fury
- Rite of Passage: Hackamore Bluff
- Rite of Passage: Bloodlines