Fright Chasers: Director's Cut Collector's Edition
February 17, 2019
Mad Head Games
Widescreen Support
Interactive Jump-Map
Voice Overs
4 Difficulties + Custom Mode
Flashlight
Exclusive Bonus Chapter
Integrated Strategy Guide
Wallpapers & Concept Art
Soundtracks & Ultimate Puzzle
Achievements & Collectibles
Morphing Objects & Ultimate HOP
Replayable Hidden Objects
As an editor of the hit paranormal investigative blog Fright Chasers, you are off to the Odeon Theater where a recent ghost sighting has been reported. Joy claimed that while watching a movie with her boyfriend Donny, a ghost kidnapped Donny and took him inside the screen. Is this just another hoax or is Joy telling the truth?
With Director’s Cut already being the third installment of the Fright Chasers series, it is necessary for the series to come up with a fresh concept. The storyline here is not entirely original and the world-by-world plot development style reminisces that of the Nevertales series as well as countless other HOPA cookie-cutters. In my opinion, Director’s Cut strays too far from the “fright” element and too deep into the fantasy genre – which does not help distinguishing the game from the crowded HOPA market.
However, this does not mean that Fright Chasers: Director’s Cut is not a fun game. In Mad Head Games’ fashion, the gameplay is impeccably done – perhaps, even more challenging than anyone would expect. The hidden object scenes are often very creative and satisfyingly layered. Similarly, the puzzles are entertaining and complex, although a few easy and simple ones are also tossed in here and there.
Fright Chasers: Director’s Cut features five chapters, with each chapter sets in a different “movie world” apart from the last. This allows Mad Head Games to explore a variety of visual themes and palettes. While the visual style in this game is not as distinctive as Eipix’s now-retired Final Cut series, there is no denying the quality. As expected, the quality of the graphics, the animations, the voice-acting, and the music is all-around impressive and consistent.
I took around five hours to complete the main storyline of Fright Chasers: Director’s Cut, which is a considerably long length. The bonus chapter has a separate storyline and is around an hour-long. The Collector’s Edition also includes a strategy guide, wallpapers, concept art, soundtracks, repayable hidden object scenes, ultimate hidden object puzzle, ultimate puzzle, achievements, collectibles, and morphing objects.