After years of research, Doctor Terrible has finally created a time machine that took him back to the Jurassic era. As a fellow scientist and a former friend, Brian has to find a way to stop Doctor Terrible from installing modern devices in the ages of the dinosaurs and put the whole universe timeline into chaos!
Day D: Through Time is as standard and as bland as a Time Management game can be. The gameplay is formulaic and strictly follows all the traditional tropes of the Time Management genre. Normally it would have helped if the theme of the game is at least interesting enough to hold the player’s attention. However, while the Jurassic era premise of the game might sound unique and fun, the execution leaves a lot to be desired.
Part of that also has to do with the presentation. The visuals in Day D: Through Time are outdated, flat, and uninspired – it is as if the game was developed back in the early 2010s. The one-dimensional artwork is paired with equally dull colors and a plethora of fuzzy effects. The music is less distracting, but its repetitive nature does not do the game much good either.
Day D: Through Time features 50 unimaginative levels of boring gameplay, with no mini-games or special levels to add to the variety. The challenge level and the complexity are lackluster, due to the gameplay that is void of any creative input. Apart from the achievement trophies, there is nothing else that distinguishes the game from other C-grade standard edition games, which begs the question of why it was stamped with the Collector’s Edition status in the first place.