Demon Hunter V: Ascendance Collector's Edition
November 18, 2018
Brave Giant Studios
Widescreen Support
Interactive Jump-Map
Voice Overs
3 Difficulties + Custom Mode
Diary
Exclusive Bonus Chapter
Integrated Strategy Guide
Wallpapers & Concept Art
Soundtracks & Cutscenes
Achievements & Collectibles
Replayable HOs & Puzzles
Morphing Objects
Edmund Strange, the director of the Museum of Mysticism and Monstrosity has contacted the demon hunters to help him investigate a missing tourist who has never left the museum. Edmund also speculates that this missing tourist is the cause of an alarming spike in paranormal activities at the museum. Can you use your skills as a capable demon hunter to solve this peculiar case?
The Demon Hunter series used to be one of the darker HOPA series, until Riddles of Light when for whatever reason, it deviated from its horror core. The good news is, Demon Hunter V: Ascendance is miles better than the abysmal previous installment. Ascendance brings back to dark edge that made Demon Hunter so great in the first place, although it still plays out much safer than we have previously seen from this series. The storyline is arguably bland, but the execution elevates the game up a notch. The snappy pacing as well as the well-executed horror elements that scattered throughout the game are the saviors in this otherwise a very mundane game.
Part of the credit needs to go to the production department. The quality of the graphics is definitely impressive, and so is the quality of the animations. Of course, as a horror game, the color palette of the game is fairly dark, but not to the point that visual details are all blurred together. I also personally love the attention to detail that goes into creating some of the scenes, as many of the little scene elements, animated or not, are particularly interesting.
Demon Hunter V: Ascendance’s gameplay is solid, but not daring by any means. The adventure gameplay is predictable and the hidden object scenes are familiar. However, the puzzles are absolutely entertaining. Despite them not being totally original, the twists are creative and the level of challenge is substantial that they should be enough to satisfy even the hardcore HOPA fans.
As a bonus point, Demon Hunter V: Ascendance is also a long game. Playing on the easiest mode, I completed the game in a little under five hours and the sequel bonus chapter in 70 minutes. The Collector’s Edition includes a strategy guide, wallpapers, concept art, soundtracks, cutscenes, replayable hidden object scenes, replayable puzzles, achievements, collectibles, and morphing objects.