
Myths of the World: Fire from the Deep
August 17, 2018
Eipix Entertainment
Widescreen Support
Interactive Jump-Map
Voice Overs
3 Difficulties + Custom Mode
Hidden Objects Vs. Skipping Stones
Magical Shell
Exclusive Bonus Chapter
Integrated Strategy Guide
Wallpapers & Concept Art
Soundtracks & Cutscenes
Achievements & Collectibles
Replayable HOs & Puzzles
Morphing Objects
Souvenir Room & Skipping Stones
On your hot air ballon trip to explore Polynesia, an accident knocked you onto an unfamiliar island. You were then met by the Princess Hina of Raiatea, who accused you of being in collusion with a national thief. You quickly learned about the powerful artifact that has recently gone missing from the island’s safekeeping. Can you hunt down the artifact and clear your name before the thief uses it to summon the evil?
To no one’s surprise, this latest installment in the overstayed Myths of the World franchise is another cookie-cutter offering. Even worse, the storyline this time around is not even remotely interesting. Myths of the World: Fire from the Deep bypasses historical context that has made some of the previous installments so thrilling and focuses on the the derivative plot with one-dimensional characters.
It also certainly does not help that the locations and sceneries featured in Myths of the World: Fire from the Deep are unfortunately uninspired. While the quality of the visuals is solid, the familiar-looking scene designs as well as the sightly muted color pallete do not work in the favor of this already-dull adventure. On the other hand, the background music beautifully matches the exotic theme of the game and never veers in the zone of being distracting.
It is as if Myths of the World: Fire from the Deep was built for elementary school kids, considering how easy the game is. Veteran HOPA players will have no problem racing through the game with minimal reliance on the Hint feature. Moreover, the magical Shell feature that allows you to talk to the elements feels unnecessary and out-of-place. As for the puzzles, they are the same-old types we have seen a hundred times before. The hidden object scenes are relatively more entertaining, due to their higher level of challenge and complexity.
Myths of the World: Fire from the Deep comes in at the three-hour mark on the easiest difficulty mode. The Collector’s Edition includes all the standard items; a bonus chapter, a strategy guide, wallpapers, concept art, videos, soundtracks, replayable hidden object scenes, replayable mini-games, skipping stones games, a souvenir room, achievements, collectibles, and morphing objects.
Another day, another disappointing Myths of the World game.
In this series:
- Myths of the World: Chinese Healer
- Myths of the World: Stolen Spring
- Myths of the World: Spirit Wolf
- Myths of the World: Of Fiends and Fairies
- Myths of the World: Black Rose
- Myths of the World: The Heart of Desolation
- Myths of the World: The Whispering Marsh
- Myths of the World: Born of Clay and Fire
- Myths of the World: Bound by the Stone
- Myths of the World: The Black Sun
- Myths of the World: Fire of Olympus
- Myths of the World: Behind the Veil
- Myths of the World: Love Beyond
- Myths of the World: Fire from the Deep