The Andersen Accounts: Chapter One
April 8, 2018
3 Difficulties + Custom Mode
Exclusive Bonus Chapter
Integrated Strategy Guide
Wallpapers & Concept Art
Soundtracks & Morphing Objects
Achievements & Collectibles
Replayable HOs & Puzzles
Chris Andersen’s reunion with an old friend Rachel quickly takes a dark turn when Rachel gets kidnapped by an unknown man. Is this Rachel’s bad luck or is it somehow to the latest Bay City trend of using a magical ink to gain supernatural power? Find out in The Andersen Accounts: Chapter One, a brand-new HOPA saga from Eipix Entertainment.
Upon first inspection, The Andersen Accounts reminds us of one of our favorite HOPAs of all time, Angelica Weaver: Catch Me When You Can – a modern day investigative mystery with a hint of Sci-Fi. While the opening sequence is promising, the game turns into just another ordinary kidnapping mystery not long into the game. The story is not as tightly-constructed as it could have been and the mash-up between different themes – supernatural, fantasy, and true crime – does not feel very natural. Still, it is a nice change of pace to have a game sets in the 21st century for once.
Eipix did a fantastic job creating an immersive environment through cinematic graphics and breathtaking music. One highlight would be the voice-overs, which perfectly capture each character’s personality and emotions. Regardless, there are a few cutscenes that feel a little lazy and rough, which makes the game fail to achieve the high-budget status it seems to strive for.
The gameplay of The Andersen Accounts: Chapter One does not differ much from other Eipix games. The adventure part is quite predictable, the hidden object scenes are mostly standard, and while the puzzles are fairly creative, they often come with unclear and confusing instructions. On the plus side, we appreciate how the zoom-in zones in this game cover more than half of the screen rather than being just mini-sized pop-up windows like in most games.
Despite all the flaws, we actually thoroughly enjoyed the game and thought it was too short. The game took us around three and a half hours to complete, and the bonus chapter took us another 45 minutes. The Collector’s Edition include all the usual; a strategy guide, wallpapers, concept art, soundtracks, replayable hidden object scenes, replayable puzzles, achievements, collectibles, and morphing objects.