
Dark Dimensions: Vengeful Beauty Collector's Edition
May 7, 2017
Daily Magic Productions
Widescreen Support
Interactive Jump-Map
Voice Overs
3 Difficulties + Custom Mode
Hidden Objects. Vs. Match-3
Exclusive Bonus Chapter
Integrated Strategy Guide
Wallpapers & Concept Art
Soundtracks & Developer's Diary
Achievements & Collectibles
Puzzles & Morphing Objects
Remember when Dark Dimensions games were unique? When each installment of the series was different than the last? When the storylines were actually groundbreaking? Well, those days were long gone. Dark Dimensions: Vengeful Beauty tells a story than has already been told far too many times, about a friend who went missing in a National Park, where deadly purple vines happen to grow.
As you might have guessed, the plot in Dark Dimensions: Vengeful Beauty could not have been more predictable. Still, there is one thing that we must applaud the developers for, which is how they managed to utilize the hidden object scenes and the puzzles to advance the storyline. This makes the rather dull storyline a tad more engaging, because the player is actually involved in the process of unraveling the storyline.
If you don’t look too closely, Dark Dimensions: Vengeful Beauty is one finely-developed HOPA game. Despite the faultless game mechanics and engineering, there is an obvious lack of logic. Some inventory items seem to be useful only when they are convenient for the developers, even when they can definitely be used to solve some other tasks. At the same time, the hidden object scenes and the puzzles are decent, but nothing mind-blowing.
What really is mind-blowing is the production; Daily Magic really delivers high production values with Dark Dimensions: Vengeful Beauty. The visuals are absolutely stunning; the hand-drawn artwork and the lush colors complement each other excellently. The epic musical scores also deserve a shout-out.
The Collector’s Edition of Dark Dimensions: Vengeful Beauty comes with an extra hour of gameplay, a strategy guide, wallpapers, concept art, soundtracks, a developer’s diary, four puzzles, achievements, collectibles, and morphing objects.