Here comes the final episode in Mad Head Games’ epic lite-adventure project, Adam Wolfe. We enjoyed every single episode of Adam Wolfe so far and we definitely expect nothing less from Zero Hour. Following last episode‘s shocking ending, Wolfe has now learned the whereabouts of his sister, the Timeless cult. Can he save his sister, as well as himself, from the wicked Timeless leader?
The stakes in Zero Hour are higher than they have ever been. The storyline is more intense and even more fast-paced. We also like the small glimpse into Wolfe’s childhood, it makes us feel more invested in the character somehow. To complement the brilliant storytelling, the gameplay in Zero Hour remains stellar. Mad Head Games manages to keep the number of hidden object scenes to a minimum, and the puzzles plentiful. While not all of the puzzles are exceptional, it is obvious that an impressive amount of creativity was being put to work.
In our opinion, this episode of Adam Wolfe features more comic-strip cutscenes than we like. We do understand that it takes a lot of money and resources to create high-definition properly-animated cutscenes, but the comic-strips are certainly less effective when it comes to storytelling. Nonetheless, the rest of the game’s visuals are straight-up mind-blowing. All the scenes are filled with such lush details that are guaranteed to keep your eyes glued to the screen.
We finished Zero Hour in around 75 minutes, on the easiest difficulty setting. The game was thrilling from beginning to end, although we thought the ending was a little anti-climatic. It will be interesting to see where Adam Wolfe will be heading next, or even more interesting, what Mad Head has up their sleeves that will top this masterpiece of a series.