The Curio Society: New Order Collector's Edition
May 13, 2016
Domini Games
Widescreen Support
Interactive Jump-Map
Voice Overs
3 Difficulties + Custom Mode
Diary
Hidden Objects Vs. Match-3
Exclusive Bonus Chapter
Integrated Strategy Guide
Wallpapers
Soundtracks & Concept Art
Achievement & Collectibles
Archive & Personality Test
Releases from Domini Games have always been kind of a hit-or-miss for us, and this one is definitely not a hit. Frederick stole a powerful artifact from the Curio Society, an artifact that will help with his plan of ridding the world of emotions.
Essentially, The Curio Society: New Order is a catch-that-villain type of game. However, we found the theme of a city with no emotions to be quite intriguing, at least at first. As the game progresses, we slowly lose our interests in the storyline. We feel that the plot lacks excitement, and the cheesy dialogues and distracting voice-overs certainly do not help.
The visuals in The Curio Society: New Order, just like in any other games by Domini, are of extremely high contrast. Further, the colors are heavily saturated, way too heavy. As a result, we did not find the visuals in the game to be very appealing. The cutscenes are not that impressive either – most of them are somewhat fuzzy.
The Curio Society: New Order is an interactive adventure game with a fair share of hidden object scenes and puzzles. The adventure part of the game is nowhere near memorable; it does not offer anything we have not seen a hundred times before nor it is particularly complex or challenging. Moreover, the puzzles are very dull and ridiculously easy. On the other hand, we enjoyed the hidden object scenes. Most of them are progressive scenes that feature some clever interactions, and the Match 3 mode is also a nice alternative.
We completed the game in less than four hours, which is arguably fast for a game with such a slow pace. Anyway, the Collector’s Edition does come packed with extras; a strategy guide, wallpapers, concept art, soundtracks, a one-hour bonus chapter, achievements, collectibles, an archive room and a personality test.