
Redemption Cemetery: Clock of Fate Collector's Edition
September 25, 2015
ERS Game Studios
Widescreen Support
Interactive Jump-Map
Voice Overs
Hidden Objects Vs. Matching
3 Difficulties + Custom Mode
Exclusive Bonus Chapter
Integrated Strategy Guide
Wallpapers & Screensavers
Concept Art
Soundtracks & Cutscenes
Achievement & Collectibles
Replayable HOs & Puzzles
Replayable Matching Mini-Games
After several disappointing Redemption Cemetery installments, ERS-G is arguably back on track with this seventh installment. As with other Redemption Cemetery games, Clock of Fate has you entering time-travel portals into the lives of the tormented souls and freeing them from their dreadful pasts.
One of the many reasons we did not quite enjoy some of the recent games from ERS-G is because of the tedious, uninspiring and downright boring storyline. Luckily, this is not the case with Clock of Fate. Although the game is still based on the rather overused concept of the Redemption Cemetery series, the story is especially well told here – and the little twists and turn here and there do not hurt either.
We have long stopped thinking of Redemption Cemetery as a creepy HOPA franchise, but with Clock of Fate, the developer actually tried to induce a sense of fear in the player. There are obvious attempts at jump scares, there is quite a lot of gore and the atmosphere is dark and suspenseful. Now, whether those elements actually make the game spooky or not is another story.
The graphics have certainly improved in this Redemption Cemetery sequel. ERS-G finally ditched its signature slightly washed-out artwork style and turned to a much more modern one. The visuals are sharper than ever, and all the scenes just look plain awesome! The soundtracks, however, can feel a little repetitive.
While Redemption Cemetery: Clock of Fate is an intriguing adventure, it is not particularly creative. The gameplay is pretty much what we have all seen before, and it is not very challenging either. You have all the necessary features, such as an interactive map and the customizable difficulty settings – even though the map is not as helpful as we liked. The hidden object scenes are standard, with a Matching game option to switch to. The puzzles vary in difficulty, but the majority of them are still fairly straightforward.
If you decide to go for the Collector’s Edition, you will also get a handful of extra features – most of them are the usual gallery-type extras. As for the length of the game, the main game took us just over 4 hours to complete and the bonus chapter, which is sub-par at best, took us roughly an hour.
In this series:
- Redemption Cemetery: Curse of the Raven
- Redemption Cemetery: Children's Plight
- Redemption Cemetery: Grave Testimony
- Redemption Cemetery: Salvation of the Lost
- Redemption Cemetery: Bitter Frost
- Redemption Cemetery: The Island of the Lost
- Redemption Cemetery: Clock of Fate
- Redemption Cemetery: At Death's Door
- Redemption Cemetery: Night Terrors
- Redemption Cemetery: Embodiment of Evil
- Redemption Cemetery: One Foot in the Grave
- Redemption Cemetery: Day of the Almost Dead
- Redemption Cemetery: Dead Park
- Redemption Cemetery: The Stolen Time