Forgotten Kingdoms: Dream of Ruin Collector's Edition
September 21, 2014
Vast Studios
Widescreen Support
Interactive Jump-Map
Voice Overs
3 Difficulty Settings
Magical Powers
Exclusive Bonus Chapter
Integrated Strategy Guide
Wallpapers & Concept Art
Soundtracks
Achievements & Collectibles
Replayable Mini-Games
The prince of your kingdom wants you to send a marriage proposal to Prince Serene of another far-away kingdom. Right when you have just delivered her the prince’s letter, she is bounded by a dark curse which puts her in an eternal sleep. The queen suspects your motive and so she sends you off to seek the cure for the princess! The plotline in Forgotten Kingdoms: Dream of Ruin is not particularly exciting, we have sure been sent off to find the cure for a mysterious curse thousand of times.
The graphics in Forgotten Kingdoms: Dream of Ruin are outstanding either. The artwork is beautiful and nice enough, but several scenes can be a little fuzzy and the colors are not as vibrant as we would like them to be. Nevertheless, we found the water effects in the first few locations to be extremely well done. The music soundtracks and voice overs are fairly humdrum as well.
The gameplay in Forgotten Kingdoms: Dream of Ruin might satisfy some players while disappoint some others. Unlike most of HOPA games nowadays, Forgotten Kingdoms has very little hand holding; thus, it is mostly up to your own intellectual and logical abilities to solve problems and complete tasks in which some might appreciate for its level of challenge. On the other hand, this means that there are no black bar tips even on the easiest mode; at times, it gets too difficult to figure out what to do next and leaves us with frustration. As for the other aspects of the game, they are nothing really worth mentioning. The hidden object scenes are straightforward, the puzzles are run of the mill types and the magical powers are not as interesting as we have expected.
In addition, Forgotten Kingdoms: Dream of Ruin also lacks the CE value. Apart from card collectibles and achievements, most of the other bonuses are the usual gallery stuff – we should also mention that the bonus content screen is an annoyingly static, unanimated waterfall scene; can’t the developer just pay a little more attention to detail?
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