Ghosts of the Past: Bones of Meadows Town Collector's Edition
August 15, 2014
ERS Game Studios
Widescreen Support
Interactive Jump-Map
Voice Overs
3 Difficulties + Custom Mode
Spirit Detector
Evidence Board
Exclusive Bonus Chapter
Integrated Strategy Guide
Wallpapers & Screensavers
Concept Art
Soundtracks & Cutscenes
Collectibles
Replayable HOs & Puzzles
Workshop
Ghosts of the Past: Bones of Meadows Town, you have been hired to investigate a series of disappearances in the seemingly-abandoned Meadows Town. Not long into your investigation, you encountered with angry spirits and faced with the mysteries of the Vikings; can you solve this mystery and break this deadly curse? The storyline in Ghosts of the Past is far from original, as can easily be predicted from another ‘car-crash’ opening. In some parts, the story also does not make sense – the whole Vikings in a North American land just does not seem to make much sense to us.
Regardless of that, Ghost of the Past delivers as a solid detective game. Instead of a plain, boring Journal or Diary, we have an Evidence Board. The board is accessible at all times and it can be used to organize your evidences against the victims and suspects – although it is not the first time we have seen this, it is nicely done and is very welcome as an addition.
The graphics in Ghosts of the Past are nothing to rave about. They are not bad, they are just a little dull and somewhat grainy. The effects and sounds are fine, neither special nor as spooky as we have expected. Despite that, credits go to the voice-overs which are usually on-point with nice lip-syncing.
Ghosts of the Past: Bones of Meadows Town is entertaining nonetheless, even though it is not very original or overly-exciting; all the game mechanics just fit together very well and flow very smoothly. The game can get a little easy at times, probably due to our Sheriff helper which is far too helpful. Ghosts of the Past focuses very heavily on the adventure and the puzzles, which leaves very little room for the hidden object scenes. Hidden object scenes are few and far between, but each of them is well-made and pretty smart. The puzzles are not particularly interesting, very straightforward and easy.
Ghosts of the Past satisfies in terms of length, we ended up finishing the main game in roughly 4 hours. The Bonus Chapter provides an addition 45 minutes or so of a similar-quality gameplay. Other Extras included in the Collector’s Edition can be found in the checklist above.